AI Insights · Timothy · October 2024
Top 5 Basketball Games Performance in Cyprus: Q3 2024
Explore the performance trends of the top basketball games in Cyprus during Q3 2024, highlighting download, revenue, and active user metrics.
In the third quarter of 2024, the basketball gaming scene in Cyprus presented intriguing trends across the top five applications on a unified platform. Data from Sensor Tower reveals how each app performed in terms of weekly downloads, revenue, and active users.
Basket Battle by SUPERSONIC STUDIOS LTD saw a fluctuating pattern in weekly downloads, starting at around 332 in early July and gradually declining to 74 by the end of September. Its revenue was minimal, with slight peaks at $3 and $4 in early July and late August, respectively.
NBA LIVE Mobile Basketball from Electronic Arts experienced a notable revenue peak of $150 in mid-July, followed by a gradual decline to single digits by the end of the quarter. Weekly downloads peaked at 160 in early July, then stabilized to a consistent range of 50-60 towards the end of the quarter.
Basketball Stars™: Multiplayer by Miniclip.com demonstrated a steady revenue performance, with figures fluctuating between $31 and $77 throughout the quarter. Downloads showed an initial drop from 167 to 51, then hovered around 50-100 in subsequent weeks.
Basketball Arena - Sports Game, published by MASOMO LIMITED, had a moderate revenue trend with occasional spikes, notably reaching $24 in mid-July. Downloads rose significantly in early August, peaking at 196 before a gradual decline to 40 by the end of September.
Bounce Dunk - basketball game by SayGames LTD maintained a steady download rate, with numbers ranging between 46 and 105. Revenue was negligible, with only a slight increase in late September.
For more detailed insights and data analysis, visit Sensor Tower.